Uses the mover from yesterday, but now there are 3 of them all governed by a NoiseLoop library. The gif is quite compressed but I liked the dithering in the trails. It is "only" 482 KB. It is the one on the left.

  1. Move noise loop code into library.
  2. Update it to use vectors.
  3. Make the results reproducible. Same sketch will load every time.
  4. Automatically Record during a user defined window (not frame count dependent). That is turned off on the posted sketch. Both recording every frame at a lower sample rate. Note: The pixelDensity was set to 1.
  5. Frames -> gif options: They can get GIANT for embedding in a web page. Also, when optimizing the first version I did, it made the movers disappear. I turned the background back on.